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Valve to provide some steam sales
Valve to provide some steam sales













valve to provide some steam sales
  1. #Valve to provide some steam sales update
  2. #Valve to provide some steam sales plus
valve to provide some steam sales

Wouldn't that be an even greater thing for the Steam Deck? I'd like to see Valve giving devs/publishers a discount on the platform fees as an incentive when they provide a native Linux build for a long time. Maybe they will wait a year, make sure everyone who wants a Deck, has one, before they do the sale. Quoting: furaxhornyx Quoting: sub Quoting: gradyvuckovicSurprised there's no "Steam Deck Sale" planned. We didn't get the dates, so we must be on a different press list… Article taken from. Sale dates courtesy of RPS, who said Valve sent it to the press (the dates aren't public).

  • Die-a-lot (Roguelikes, roguelites, Metroidvanias, etc.
  • SimFest - Hobby Edition (For "games that make hard work into fun".): March 28 - April 4.
  • Remote Play Together (co-op games): February 28 - March 7.
  • Valve are also provided developers with a new tool to manage participating in sale events, where developers get a centralized area to see all the events their games qualify to be included in. Although, this rule does not apply to the four most major site-wide sales being the Lunar New Year, Summer, Autumn, and Winter sales. Instead of having to wait six weeks between sales, they now only have to wait four (28 days).

    #Valve to provide some steam sales plus

    “If you request an extreme number of keys and you are not offering Steam customers a comparable deal, or if your sole business is selling Steam Keys and not offering value to Steam customers, your request may be denied and you may lose the privilege to request keys,” a new phrase in the rules reads, implying that in some cases, devs may be prohibited from requesting keys.Valve has announced that they're doing some changes to how developers do sales, plus the next set of Steam sale dates have been announced.įor developers, the time they have to wait between running sales has been decreased.All imbalanced requests, such as when a game “with a few hundred units of lifetime sales requesting tens of thousands of keys,” can be rejected.Here is what Valve has to say about reviewing Steam key requests: “We typically the level of customer interest on Steam, the total number of keys that have been issued and activated for the game and the additional number that are being requested”.Thus, the company emphasizes its stance on price parity, demanding that developers don’t sell their titles at lower prices than on Steam.

    valve to provide some steam sales

    Valve updated the paragraph about selling games on other stores, adding a new phrase: “It is important that you don’t give Steam customers a worse deal than Steam Key purchasers”.

    valve to provide some steam sales

    The number of so-called “beta package keys”, which are intended for small beta tests and pre-launch access for the press or influencers, is now limited to 2,500 - for larger scale tests, Valve recommends using the Steam Playtest feature.There is no guarantee that Valve will provide devs with additional keys, as all requests after the 5,000 baseline are reviewed on a case-by-case basis.Valve now mentions a specific number of default release keys - “up to 5,000” - any developer can get at launch to share them with Steam users or distribute their game on other digital stores and platforms.

    #Valve to provide some steam sales update

    Big thanks to Simon Carless and the GameDiscoverCo team, who not only spotted the update but highlighted the exact policy changes with the help of SteamDB’s SteamWorks Documentation project. The new rules and guidelines were announced last week and reflected on the Steam Keys page.















    Valve to provide some steam sales